Production Sprint Week 6
Greeting!
This week we have added a camera shake when explosions happen and a new environmental hazard that features mole hills popping out of the ground. We also turned the knockback of the carts up when they get hit by another cart.
This week our artist added a molehill, a closet and an old clock for the environmental hazard as well. A nice player selecting HUD was created, also a settings menu where you can see the controls was added to the game. Certain power up particles needed a fix (e.g. ray gun), which took longer than expected. Finally he also created some extra meshes we can use in our level and for the main menu.
Next week we are starting the polish fase to clean everything up and make the game look crisp!
Files
Get [Group01] Game Project - BumperWars
[Group01] Game Project - BumperWars
Get rid of your opponents before they get rid of you! There is only place for 1 winner!
Status | Released |
Authors | Wannes Van Hooste, edwardvanderghote, BrechtUytt |
More posts
- This is goodbye .. [BumperWars Released]Jun 09, 2019
- Polish Week 1May 14, 2019
- Production Sprint Week 5Apr 23, 2019
- Production Sprint Week 4Apr 02, 2019
- Production Sprint Week 3Mar 26, 2019
- Production Sprint Week 2Mar 19, 2019
- Production Sprint Week 1Mar 13, 2019
- Prototyping Week 2Mar 05, 2019
- Prototyping Week 1Feb 26, 2019
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