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Devlog
Submission to DAE Game Projects Jam 2019
[Group01] Game Project - BumperWars
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Devlog
This is goodbye .. [BumperWars Released]
June 09, 2019
by
edwardvanderghote
Welcome dear reader, As all things have a beginning, there must be an end, and this is it. We are rounding up our development for Bumper Wars. As a team, we came very far and had a lot of fun creati...
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Polish Week 1
May 14, 2019
by
Wannes Van Hooste
Greetings This week we started the polish sprint to make everything look nice and clean. On the programmer side we tried a kinematic movement system to see if this was better. After some testing we de...
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Production Sprint Week 6
May 07, 2019
by
Wannes Van Hooste
Greeting! This week we have added a camera shake when explosions happen and a new environmental hazard that features mole hills popping out of the ground. We also turned the knockback of the carts up...
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Production Sprint Week 5
April 23, 2019
by
Wannes Van Hooste
Greetings! We are back after 2 weeks of vacation with our weekly updates! This week we added a lot of particles to the game and a lot of UI stuff. There is a start and pause screen now. We also added...
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Production Sprint Week 4
April 02, 2019
by
Wannes Van Hooste
Greetings We are back with another weekly update! this week on the programmer side we focused on improving the environmental hazards so they dont overlap with eachother and adding a little bit of the...
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Production Sprint Week 3
March 26, 2019
by
Wannes Van Hooste
Greetings! This week we adressed some feedback we got from our teachers and added some new powerups! From now on if you drive behind a tree it will become seetrough so you can't hide behind it. Each b...
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Production Sprint Week 2
March 19, 2019
by
Wannes Van Hooste
Greetings! With this update we welcome the Power Nose, Inversinator, Ray gun, Air strike and Charge to the game! Each weapon has its own special ability and extra model added to it. All the weapons t...
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Production Sprint Week 1
March 13, 2019
by
BrechtUytt
Greetings Teachers and Wanderers, This will be a short update, this week we simply wanted to be where we left of at the end of the Prototype sprint Which we did, I do miss those Easter statues tho, th...
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Prototyping Week 2
March 05, 2019
by
Wannes Van Hooste
In this week's devlog we will discuss all the changes and new features we made during this week of prototyping! Mechanics: -Dynamic camera that follows the players so you still have a clear view of th...
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Prototyping Week 1
February 26, 2019
by
Wannes Van Hooste
Our main idea for our game is a couch party game played with 2-4 players where the goal is to knock eachother of the map with certain powerups/bumping or environmental hazards. During our first week o...
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